Software Eng.
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This article provides a technical guide for engineers interested in developing an authoritative-server multiplayer system, based on the architecture used… Read more.
29–43 minutes -
The word “fun” is subjective. Everyone has a different notion of fun, and what appeals to one person may not… Read more.
14–21 minutes -
The Rainboids game engine documentation provides an in-depth overview of its architecture, detailing the main game loop, rendering pipeline, and… Read more.
18–27 minutes -
The text discusses 3D matrix rotation and homogeneous coordinates used in computer graphics for transformations such as translation, rotation, and… Read more.
4–6 minutes -
Rainboids is an HTML5 canvas-based browser game that utilizes JavaScript to create an overhead shooter with RPG elements, allowing players… Read more.
30–45 minutes
Methods
- Weekly field observations along fixed routes.
- Short interviews using a consistent guide.
- Sensor readings checked at the start of each session.
- Cleaning decisions documented as a changelog.
- Processing: normalized timestamps; flagged gaps; spot-checked outliers.
- Limits: some missing intervals during battery replacement.
Data & Ethics
Data
Upon request, sensitive locations have been removed from the public files. License: CC BY 4.0 for shared materials.
Ethics
Consent protocols used where applicable.
Contact
fieldnoteslab@ucc.ie